Wreck-It Ralph by Alex Stroup
A fun blend of nostalgia for arcades games from 30 years ago and console games from 5 years ago.
Read it here!
Wreck-It Ralph by Alex Stroup
A fun blend of nostalgia for arcades games from 30 years ago and console games from 5 years ago.
Read it here!
I really loved the film, and I'm especially happy that they didn't give all the gags away in the trailer. There was one particular game included in the film that made me incredibly happy because it had been one of my favorite games - it involved a bartender.
I'm not a particular fan of Sarah Silverman, though I'll admit I'm not all that familiar with her, but I agree that her snarkiness fit in really well with the character and the situation. And there was one scene where she was pleading that was absolutely heart-wrenching, even though you knew it had to come out ok in the end.
There's so much background depth in the film that I need to see the film again, and I want to watch it frame-by-frame in the Game Central Station and arcade-time-progression scenes to see what I missed. In particular, my friends and I were looking to see if "TRON" was included anywhere. I did notice something in Game Central Station that a couple of my friends didn't see though.
I did find that I was incredibly annoyed with Fix-It Felix, Jr. I'm not sure if that was intentional on the movie's part.
The biggest and most pleasant surprise for me was Alan Tudyk. I like him as an actor in the few things of his I've actually seen, but for the duration of the film, I was convinced that King Candy was Charles Fleischer, because he sounded so much like Roger Rabbit to me. I was floored when I saw the credit sequence and saw Alan Tudyk's name.
Another point on the pros & cons of 'voice-casting' OK, so I haven't seen the film yet, probably next weekend. But from what I've seen from the trailers, Jack McBrayer has too distinctive of a voice that is hard to not think of Kenneth from 30 Rock. But I'm happy to hear about Alan Tudyk's role, I think he's an under-rated actor.
Oh, see, I don't watch that show, so I had no idea who he was, even when I saw his credit. It wasn't entirely just the voice and inflection that bothered me, the character bothered me. I wasn't sure if that was intentional, to make the "bad guy" in the game actually a nice guy and then to make the "good guys" less than the typical nice people, because the other residents of the apartment building in the game weren't exactly the nicest people either.
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