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Thread: MouseAdventure Zone Recap & Discussion!

  1. #76
    Oswald Returns gfy4dland's Avatar
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    Thank you MA crew!!! I have been obsessed with playing MouseAdventure for so long and could echo many of the accolades that have been posted here already.

    It was strange to separate from the other half of my "usual" team, however I really enjoyed playing with my daughter. She was up for anything and a great sport. I wouldn't mind playing with her occasionally, but the competitor in me missed my usual team in advanced. We compared notes with the other half of our team after the game. It seems they solved the ones we didn't. It is amazing how our skill sets compliment each other.

    Post MA, I always say "Let's save the counting ones for last next time"! It seems we rarely get those right. However after picking up our packet at the Village Haus, we found ourselves working on that one first! I think we got all the numbers correct except we counted four keys instead of two in the crest. I missed that it was a singular noun. We were trying to be so careful to get every detail. My DH even came up with drawing a grid to find the right horse.

    We also got fastpasses for RR and left before realizing we needed to walk through the entire queue. I'm glad we solved that one, as my daughter enjoyed finding the missing words from the pictures. She also really enjoyed the wait-time I-spies. I thought they were great...different than the usual thumbnail.

    We picked up the tempo in the second half, solving the camera quest, TSI, and the NOS thresholds quests. We enjoyed all of these!! We also solved the Photo Spot quest and found ourselves on Main Street looking for the answer. I kept saying, "this is a Photo Supply not a Camera Shop". We knew it didn't fit since none of the windows had the word retired. We couldn't figure out where there was another camera shop. It was too late in the game to ask for a hint.

    We did not attempt the Frontierland, Critter Country, or Main Street quests. However, we knew the answer for FL quest was the name of a flag. We walked past and I told my husband to go with his gut and pick one to guess. He actually guessed the correct flag!! That made me feel a little better about our two incorrect answers. I had a feeling the hidden quest was in the TZ guide, but I didn't have a chance to look at it until after the game.

    Overall we had a great time. Thanks again! Congratulations to all the winners.

    Self-proclaimed MouseAdventure addict and member of the ORIGINAL Oswald Returns.

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  3. #77

    First of all, thanks for putting on a great event. It must have been a lot of hard work, and there were some really unique puzzles that had us noticing new things all over the park.

    As a fan of the Twilight Zone, I also appreciated the attention to theming. Having the "It's a Good Life" quest lead to a cornfield was especially clever, and the TZ Guide was a cute souvenir.

    My team attempted all of the quests, and we found most of them to be well thought out, but there are three I feel were somewhat flawed.

    What Is Club 55?
    "Club 55" refers to at least three distinct (albeit related) things:

    1. A real-life group of cast members who worked at Disneyland in 1955.

    2. A fictionalized version of the same mentioned on a Main Street bulletin board. (I say "fictionalized" because, among other reasons, the same board solicits bears for a bluegrass revue, and real-life bears can't play instruments.)

    3. A fictional golf school headquartered above the Main Street Penny Arcade.

    I recognize that the third answer makes the most sense given the first part of the quest, but it is not a requirement that a quest's final question be answered using the same methods that produced the earlier answers.

    The first answer calls upon the solver's outside knowledge, but this is not unheard of. One of the quests last spring asked for the name of Disney's Hawaiian resort. The real-world answer, "Aulani," was also the answer to the quest.

    The second answer would be trivial for advanced players who had seen the bulletin board the night before, but basic teams (like mine) could have been seeing it for the first time. My team's answer was something like, "a club that meets where the Red Wagon Inn used to be."

    Although we were unsure of the exact wording of our answer, we were confident that we had located the correct piece of information on Main Street. Although a better answer was possible, it hardly seems a winning strategy to second-guess every apparent solution in hopes that a better one will reveal itself.

    What Is the Name of the Retired Owner Above the Camera Shop?
    If this question had been revealed during the Toontown quest, I would consider it fair. As it is, attached to a quest that had us looking all over the park, I'm surprised that anyone's mind went to the Toontown "camera shop" as opposed to the Main Street "photo supply company," especially given that another quest had us looking at second-story windows on Main Street and the answer to another question was intended to be found in the window of the Main Street photo store.

    Some may argue that Renie Bardeau's window does not identify him as "retired" whereas B.B. Wolf's does. To this, I would respond that the real-life Renie Bardeau is retired, even though his window does not identify him as such.

    Furthermore, although B.B. Wolf's window does specify that he is retired, it does not say that he is the owner of Huffin & Puffin Wrecking Co. So while less speculation is called for in this case, we must speculate nonetheless.

    At any rate, it seems dangerous to go down the path of discounting answers that do not interpret the question literally enough.

    In the Tom Sawyer's Island quest, for example, we do not know that "black avenger" was Tom Sawyer's nickname in the Spanish main. Rather, his self-styled nickname was "black avenger of the Spanish main."

    Similarly, in the Toontown quest, we can't know for sure that there are 17 ears of popcorn growing in Goofy's garden. Two of the ears have not opened, so they might contain normal unpopped corn or even something entirely incongruous, like carrots (this is Goofy's garden, after all).

    Clearly, such reasoning borders on the absurd, but is it really that far removed from the literal thinking that says there are 17, not 19, ears "growing" in the garden and the store on Main Street is not a "camera shop" because it sells "photo supplies"?

    Who Framed Br'er Gator?
    The previous points are debatable. This quest seems to contain a more straightforward error. Only three witnesses placed Br'er Gator at Splash Mountian: Pooh and Piglet (giving a joint statement) and Wendell.

    All three made mistakes when testifying. Pooh and Piglet incorrectly stated that Critter Country was founded in 1888, not 1889. Wendell misidentified the "Seth Thomas" clock as a "Bell Thomas." Under the rules of this quest, we should disregard these statements in their entirety.

    In other words, no one reliably testified that Br'er Gator rode Splash Mountain.

    If there was a late amendment to this quest, it was not communicated well. My team picked up the photo quest from central about 12:30, and we used our hints at the Fantasyland station mere minutes before the 3:00 deadline. At neither point were we told about any change to this quest, though we were told to skip question 12 in the Fantasyland quest.

    Conclusion
    I can't stress enough that my whole team had a great time at the event, and we're eagerly awaiting the next one. I didn't expect to win (this being only my second time), and I hope my comments don't come across as sore loserdom.

    I anticipate that as I become a more seasoned player, I will be better able to anticipate what you had in mind when writing each quest, but if I'm being totally honest, it's kind of off-putting as a newcomer that the quests are so open-ended. It feels too much like a mind-reading contest at times.

    I'm not saying that the quests need to be easier. But it's one thing to go away thinking, "Man, that sign was really hard to find." It's another thing to go away thinking, "How could I have possibly known that's what they meant?"

    I have a few ideas you may want to consider to make events friendlier for relative newbies:
    - Use trick questions only in the advanced division.
    - Give some points for correctly decoding the question. Make the answer at the end a bonus.
    - Have a sheet that lists the correct answers mixed with, say, 50 random words (e.g., horseless carriage, green, 1959, above the firehouse). If a team gets an answer that isn't on the sheet, they'd know they have to keep looking. (We would have gladly spent the five extra minutes it would have taken to find the golf school, but we couldn't really do that because we didn't know our answer was wrong.)


  4. #78

    Ah Benrittr I see you are a newbie. One thing you will learn after years of playing (well in your case after only two MouseAdventures), is that the people that put on MA are EVIL and they love to screw with us! Yet, for some odd reason, we continue to come back for more! All I can say is--get used to it, cuz it ain't gonna change!

    They always make it so that the answer is somewhere in the park--as is with the case of the Club 55 window. The answer is also in the land the quest was in, if the quest is, indeed, in only one land.

    Although I got the Camera Shop quest wrong, I KNEW I had it wrong because nowhere on those windows (or anywhere else) did we see anything about the guy being retired. It also never said Camera Shop, it said Photo Supply Shop, on Main Street. That particular quest led you all around the park. One of the photos you had to find WAS in Toontown so, I'm guessing, if that was the last one you found you might have looked there for the Camera Shop. We happened to be on Main Street when we finished.

    As for the Splash Mountain quest, I, like you, thought that if an answer was false we must assume the entire statement was false. One of my teammates pointed out that was not the case. It simply says that if it's false the entire statement is "unreliable". That means that if the statement is true, it is true but if it is false it may or may not be true.


  5. #79
    Simba's Pride *Nala*'s Avatar
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    benritter I think my biggest piece of advice to you would be: Ask for clarification! My team has played 13 games and been pretty successful yet we probably asked for clarification a half dozen times in this last game. Like you, we weren't sure exactly how to interpret the Club 55 question. My teammate Danie thought since it was a window quest that it must be the answer in the window, but we also had the "original cast members" answer in mind so asked to make sure they were indeed looking for the window and not the literal answer.

    Critter Country was another quest we asked about. I also could not eliminate Brer Gator but had two other people I couldn't be sure about eliminating either. I suspected the quest might be broken so asked at MA Central and was told "Joe is checking that one out right now" so we came back later and were told that the quest was broken (thanks to construction walls that appeared overnight) and that two of the False answers should actually be marked as True. This left us with Brer Wolf.

    The Camera Shop question I think was a case of just getting some experience and knowing how the MA staff thinks. In a long ago game there was a question "how many cannonballs are on top of City Hall?" That also referred to the Toontown City Hall. The way we tend to approach those kinds of questions is, if the obvious answer (Main Street) doesn't work, what else might they be thinking? Where else in the park might there be a camera shop? Kevin had the idea to check Toontown and there it was.

    Remember that the MA staff will always tell you if the "clarification" question you are asking is actually a hint that will cost you points, so it really can't ever do any harm to ask. The worst that might happen is that Joe will give you some good natured grief at the awards ceremony about asking if we had to ride the subs.
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  6. #80
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    Quote Originally Posted by gfy4dland View Post
    I think we got all the numbers correct except we counted four keys instead of two in the crest. I missed that it was a singular noun.
    One of Frequently Asked Clarifications: "This says crest with no s on it?" "Yes, it does."

    Oh, and "Suck it up, Buttercup!" Sorry, I had to say it.

    Quote Originally Posted by benritter View Post
    The first answer calls upon the solver's outside knowledge, but this is not unheard of. One of the quests last spring asked for the name of Disney's Hawaiian resort. The real-world answer, "Aulani," was also the answer to the quest.
    For Trivia, yes, for the answer to a quest, no. Answers to quests always have a place you can look to see the answer in the parks.
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  7. #81
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    Quote Originally Posted by adriennek View Post
    Answers to quests always have a place you can look to see the answer in the parks.
    Except in specific circumstances like the Saturday night quests when the Advanced teams were allowed, encouraged and required to use their phones to look up things not necessarily found in the parks. For "normal" quests, yes, the answer will always be physically found within the park. If that's different for any specific quest, the quest instructions will say so.
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  8. #82

    Thanks for the advice, everyone.

    We didn't ask for a clarification on the Main Street quest because we asked for a hint. (We knew "Club 55" referred to the original cast members, but we also knew the answer had to be found in the park.) They asked us where we had looked, and we said the first- and second-story windows on Main Street. I think their hint was, "You're on the right track."

    The answer we found was on Main Street. It was on a bulletin board announcing (among other things) a meeting of Club 55 at 8 PM where the Red Wagon Inn used to be.

    We did ask for a clarification about the ears of corn because there were obviously two conceivable answers (17 or 19). But how would you even know to ask for a clarification if you had the information we had about Club 55?

    I understand why our answer for the camera shop was wrong. But if we're insisting on such a rigid adherence to the letter of the question, the answer "B.B. Wolf" would also have to be considered wrong, because his window doesn't identify him as the owner of the business.

    I'm not too concerned about defending our answers. If we're wrong, we're wrong. I just thought maybe someone should voice the minority opinion that the trick questions aren't all that fun.


  9. #83
    Disney Nerd Lilo143stitch's Avatar
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    your right on the "voice the minority opinion" because they are not really trick questions and the majority love the evil genius behind the game . I really think its a case of experience for your team benritter. Keep on truckin you will get more enjoyment as you play more games! Although i really like the suggestion of giving out some sympathy points for getting the quest clues correct because that would make me feel better about doing all that solving and then not getting the answer


  10. #84

    while I do love the "evil genius" aspect of MouseAdvenyure...I agree that it would be very nice to get some points for decoding the clues correctly and finding the right question. The Camera Shop quest ended up making me feel more frustrated than challenged :-/


  11. #85
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    Quote Originally Posted by Blacksheep Uncle View Post
    I agree that it would be very nice to get some points for decoding the clues correctly and finding the right question.
    We typically allow partial credit for finding the question but not answering it in the "101" (beginner) division but not Basic or Advanced.

    However, nothing is set in stone. The recap article will include a link to a survey for players. Please feel free to include your suggestions when you complete it.
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  12. #86
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    I'm still stumped by the "River Distance flyer" in the Frontierland quest. Where was that located?

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  13. #87
    Pin Trading Fool rickosuave1987's Avatar
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    Quote Originally Posted by iwannabeanimagineer View Post
    I'm still stumped by the "River Distance flyer" in the Frontierland quest. Where was that located?
    For this one you had to know just how far around the river frontierland goes. There is a bulletin board type sign over by the loading area for the rafts to Tom Sawyer island. The distance is on a flyer on that board.
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  14. #88
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    Quote Originally Posted by rickosuave1987 View Post
    For this one you had to know just how far around the river frontierland goes.
    And that is on the park map- the area color changes at the border of each land.
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  15. #89
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    Quote Originally Posted by Andrew View Post
    We typically allow partial credit for finding the question but not answering it in the "101" (beginner) division but not Basic or Advanced.
    Since this was our first MA I had no idea. It wouldn't have made a difference anyhow since there was no 101 this time. That would have helped us in the camera shop quest. We didn't and don't expect points for it since we got the wrong answer, but I can see how that would be encouraging to a beginner.

    I wasn't disappointed in any of the quests that we completed or attempted to complete. We expected them to be challenging and we weren't disappointed. I'm so excited to get the final scores (and of course to start planning for spring MA)!
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  16. #90
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    Quote Originally Posted by rickosuave1987 View Post
    For this one you had to know just how far around the river frontierland goes. There is a bulletin board type sign over by the loading area for the rafts to Tom Sawyer island. The distance is on a flyer on that board.
    Ah! That's fun! We stopped searching once we passed the Mark Twain landing, the Stage Door Cafe and the Big Thunder ride exit. Not that we didn't know Frontierland was larger, but I guess we felt pressed for time and thought the chances of finding something were better in the more "dense" areas of Frontierland. However, I'm sure we walked right by the flyer in question on the way to the TSI quest and didn't notice it!

    Which brings me to my best "lesson learned": This was the first MA for 3 members of our team (#32 Tasty Abbott 3 "Goonies") and next time I want to make sure that all team members read all quest materials thoroughly before we get too far. There are some things I'm only now reading that I could have solved if I had seen them. Dividing up the packet without a thorough read by all team members isn't my favorite strategy in hindsight. (We were working on the Frontierland quest and we all pointed right at the Laod Bhang billboard, commented that it was the same as the name from the Saturday night quest and moved on without getting the answer to "the Rocket Factory". Duh! I didn't even know we were looking for the rocket factory until now! Also, only one team member looked at all the trivia questions and one other looked at half of them. I think we could have improved our trivia score a little if everyone had looked at them.)
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  17. #91

    We were a new team and had a great time! We found the quests to be challenging - but not impossible. Our biggest mistake was not taking the time to carefully read through everything or ask for clarification. We got very close on A Most Unusual Camera, but we should have asked for a little help. As for the dumb signposts... it says that they're the estimated wait signs! Duh. We didn't realize that until half way through the day. When will the spring date be released?


  18. #92
    Tip Top Clubber Bullfrog117's Avatar
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    Loved it!

    This was our favorite MouseAdventure event...so far! [on a disturbing side note, I say this almost every time someone calls something their favorite...curse you The Simpsons Movie!]

    The Tip Top Clubbers had a great time and did really good for our first basic event (I was always in charge of sign up and never realized until now how frustrating it was for my wife to jump straight into advanced division with no real practice).

    I absolutely ADORED the TZ Guide. It is going on my bookshelf. And the voice over stuff was incredible!

    I feel slightly bitter that the answer to the hidden quest is one of the handful of episodes that I have actually watched. Alas...we'll get one sometime [Trick or Treat doesn't count ].

    It's been awhile since I was actually able to attend the post-game event (usually my wife and I rush off to our 5pm worship service), but the promise of a Q&A with the game creators definitely tipped the scale and it was so totally worth it! Plus it sates my appetite while I (im)patiently wait for the event write-up and my score.

    Out of curiosity, I was wondering if anybody in the advanced division would be kind enough to share the quest questions that had to be answered based on World of Color viewing/knowledge (my wife and I are obsessed with World of Color and are wondering if we would have been able to figure it out without watching it). Mods if that's totally against rules or something, I politely withdraw the request.

    Thanks again for an amazing adventure! I can't wait for the next one!!!

    Founding member of MouseAdventure teams Ishmael, Sassy Sister sQuadron (SSQ), Mechanical Kingdom Explorers (MKE), Pineapple Whip Plunderers, and The Tip Top Clubbers.

  19. #93
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    First of all, mad props to the winning team in the advanced division. Amazing to have a brand new team place first in what appeared to be a grueling event for the advanced division.

    We played in the basic division for the first time, since one of our team members was getting married the night of the advanced division and we were all at the wedding. So, we had a new 4th member, and were all recovering from the wedding during the event. We enjoyed the event and the TZ guide was of course incredible.

    Our team did have one suggestion however. We were unlucky with our scramble spot being the furthest away (princess fantasy faire) and unlucky being the second to the last team out of the ballroom. In a short game (4.5 hours) the 10 minute delayed start out of the ball room coupled with the long walk to the scramble spot proved to be very impactful at the end of the game, when we were ALMOST done figuring out a quest, but just needed an extra 10 minutes.

    So, our idea is as follows. As people exit the ballroom, hand them the scramble start card. The first people out the door get the furthest start, and so on, eventually leaving the last people out the door with the closest starting point. Does that make sense? We mentioned it to Andrew at the end of the event, and he liked the idea and thought we should post it here. So, here it is.

    As always, thanks again for a fun game!!

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  20. #94

    Keep in mind that the scramble spots are designed to keep people near a quest, but starting with the one you are nearest is not always the best plan of action. We were also among the last out (I think we were second or third row from the front) We scrambled to Fantasyland but after reviewing our quest material realized that our two rides were going to be Roger Rabbit and Tom Sawyer's Island. So we booked it to Roger Rabbit. We got a fastpass for the ride and immediately got into the queue with the thought that one or two people would do as much of that quest as the queue allowed and the others would work on the material that can be done anywhere (such as trivia). In that way, you were at a slight advantage starting at fantasy faire since you didn't have to double back at all to get to Roger Rabbit.

    I don't know how long the lines got later in the day, but I would have been annoyed if my reward for being the last out of the ballroom was going to a location that had an easy 10-point quest but then I had to wait longer for a key ride later in teh day. If we had scrambled closer to Frontierland, we probably would have started with the critter country quest or gone straight to Tom Sawyer's Island if the boats were running.

    I am not sure I want the staff trying to guess/second guess the preferred scramble spots because that may recreate some of the bottlenecks they were trying to avoid with the scrambles to begin with.


  21. #95
    Quote Originally Posted by vikingchris View Post
    So, our idea is as follows. As people exit the ballroom, hand them the scramble start card. The first people out the door get the furthest start, and so on, eventually leaving the last people out the door with the closest starting point.
    I like this idea because at is, people are already grouping up at scramble locations so it wouldn't change much except make it somewhat more fair time-wise.

    I kinda liked how D23 did it though (gasp!) when they assigned colors and assigned all three doors a color and let people exit at once. Of course, we don't have the benefit of three doors at Paradise Pier, but just the idea of letting everyone out at once. Or...

    I also liked the first time we got a quest which we got in the ballroom where we had to solve it in order to find where we got our real quest packet (I think the solution was "You're Invited" and we had to go to the huge envelope on Main Street during Disneyland's birthday that said "You're Invited.") Although some people were sore that some people were able to solve it before the slides came on that helped you to solve it and thus were able to leave earlier than everyone (but I say--more power to them!)

    These are all probably impractical now since we are so much bigger, but just adding my 2 cents.

    (BTW I love how trivia is done now.)

  22. #96
    Quote Originally Posted by vikingchris View Post
    First of all, mad props to the winning team in the advanced division. Amazing to have a brand new team place first in what appeared to be a grueling event for the advanced division.
    I was blown away when I heard that the winner of the advanced game was a new team, especially after hearing how difficult the advanced game was. My first thought was "Oh, great! Now we've got another team to compete with." The best teams have been gradually moving up to Masterdom and getting out of our way. It took us 7 years to finally win 1st place. As much as I love playing, I hope it doesn't take us another 14 years to become Masters. Congratulations to them, though!

  23. #97
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    It would be great if there was another way that the teams could exit the ballroom and have equal amounts of time on the quests. My team was “literally” the last team to exit the hotel. Seriously, the last four people to exit! We lost a lot of time. With the time lost from exiting the ballroom and the announcements going over, I think we lost a total of 20-25 minutes that could have be spent on challenges.
    Other than that, we had a lot of fun and can’t wait until the next MA!


  24. #98
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    For What It's Worth: In the past several years that we've used the ballroom, we've tried many ways to clear the ballroom and fairly distribute the games. Yes, we're always looking for ways to refine the process but as much as the really organized version we do now FEELS painful, we've timed it each and every way and this current system is at least as fast if not faster than every system that we've used before. And part of the issue is that we need to CLEAR the hotel. In the past, we have had issues with various other systems we've used that have resulted in teams lingering at the hotel and creating crowd control issues for the hotel, outside the ballroom.

    Just a reminder that there are many logistical considerations that may not seem as obvious as others.

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  25. #99
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    Trivia Answers

    Hi teams!

    As promised, here are the trivia answers:

    1) b-Casey at the Bat
    2) d-Who Framed Roger Rabbit
    3) b-Tigger
    4) c-Flying Saucers
    5) b-Pollyanna
    6) c-Carlos
    7) b-Maintenance service elevator
    8) c New Orleans Square
    9) a-Friar Tuck
    10) D-June Foray
    11) b-Mama Odie
    12) D- Everybody Wants to Be a Cat
    13) D-madame leota
    14) A-Roddy McDowell
    15) B-Bagheera
    16) A-True
    17) B-Piglet
    18) C- Disney Wonder
    19) A- Walt Disney
    20) D-The Prince
    21) C-Widow Tweed
    22) C-Mr. Darling
    23) C-Disneyland Park
    24) B-The Evil Queen
    25) C-Buddy Ebsen
    26) A-Trader Sam
    27) D-On Stranger Tides
    28) A-Angela Lansbury
    29) C-Newsies
    30) D-Lampie
    31) C-Cruella De Vil
    32) A-Tony and Tia
    33) D-Tower of Terror
    34) C-2
    35) A-Buzz
    36) C-Abraham Lincoln
    37) D The Happiest Millionaire
    38) A-Cinderella
    39) C-Tarzans Treehouse
    40) E-Mr. Toads Wild Ride
    41) D-2000
    42) B-Syndrome
    43) B-Monsters Inc
    44) A-Tiana
    45) E-Wendy
    46) B-Dalmatian Plantation
    47) C-Tangled
    48) B -Merlin
    49) D-Burbank
    50) B-Chicago

    Hakuna Matata
    Cast Place Editor, Disney Cruise Line Community Leader, DL College Program Alum (PM me for info) and Plush Princess
    There's nothing like listening to "Feed the Birds" while sitting on the steps of St. Paul's.
    It's Showtime! Are you ready for MouseAdventure Musical on May 19?

  26. #100
    Premium Annual Passholder
    Join Date
    Apr 2005
    Location
    Harbor City, CA

    Thanks, Niwel! Can't wait to check our team's answers when I get home tonight.

    "The show must…"/"Go on!" - Shakespeare in Love
     

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